Jeremy List

Mode Design Constraints

Role: Product Designer
Timeline: 6 months
Team: Hardware & Software Teams

Designing a complex interface for a hardware device that balances functionality, usability, and the constraints of physical space and user expectations.

Mode Hardware Interface Design

CREATE A COMPLEX INTERFACE WITH 7 PEDALS, 4 KNOBS, AND 8,192 PIXELS? HELL YAAAASSSSS!

The product was cheap to manufacture in low volumes and easy on the eyes. It did however come with the challenge of introducing a complex interface to be controlled by 7 pedals and 4 knobs.

Mode Pedal Top View
Mode Pedal Back View
Mode Pedal Knobs and Display

Target User

The target user audience were younger musicians who had an attitude to shun the larger brands. These individuals had the following characteristics.

Rebel

They are rebellious, not really caring what others think of them and not wanting to conform to using the main brands.

Cash Strapped

They are cash strapped, so we needed to be conscious of the price point.

Creative

They are highly creative, and with most creatives have a very strong opinion of what looks good and what doesn't.

Building the Interface

To start I needed to source the screen and become familiar with the hardware specs. A screen was found that met our product and aesthetic requirements. It was small however with a max resolution of 128px wide, 64px tall.

Interface Design

Clean Mode

The interface starts in clean mode where users can select from their patch presets. Pedals 1-4 select different patches, while the 5th pedal handles pagination through the preset library.

Clean Mode Interface

Patch Selection

Selecting a patch displays its detailed parameters including gain, compression, phase, and delay settings. The 5th pedal returns users to clean mode for easy navigation.

Patch Selection Interface

Real-time Adjustment

During performance, musicians can adjust the selected patch parameters in real-time. Changes are immediately displayed on screen, allowing for dynamic sound manipulation without interrupting the flow.

Patch Adjustment Interface

Edit Mode

Pressing the right top pedal enters edit mode for the selected patch. The interface uses a 4-tier hierarchy system with knobs, allowing for quick parameter adjustments and patch cycling at scale.

Edit Mode Interface

Parameter Fine-tuning

In edit mode, users can fine-tune specific parameters using the knobs and sliders. The interface provides precise control over delay times, effects intensity, and other critical sound shaping elements.

Edit Adjustment Interface

Saving Changes

A 1/4 revolution interface where "Back" returns and keeps information in cache, while "Don't Save" returns and destroys changes. "Save" continues and saves the patch. The top right knob selects the slot to save to.

Save Process Interface

Overwrite Protection

If a patch already exists in a slot, the musician will be prompted to either overwrite or cancel. This prevents accidental loss of existing patches and ensures intentional decision-making.

Overwrite Confirmation Interface

Patch Naming

The top left knob selects the cursor position, the top right knob selects the character, and the bottom right saves. This intuitive control scheme allows for efficient patch naming within the constrained interface.

Patch Naming Interface

Confirmation

When a new patch is created or overwritten, the musician receives clear feedback of the action. This confirmation ensures confidence in the save process and validates successful operations.

Save Complete Interface

Learnings

Through testing, it was clear that musicians with an existing knowledge of effects boards had an easier time learning the interface. Non-musicians generally completed most tasks, but sometimes required guidance - especially while orienting with the controls.

Unfortunately the Mode team failed to get the funding required to produce the product at scale, so if you're lucky enough to have one of these products, please let me know. I'd love to play with it again.

Mode Product Prototype